Polygonal modelling. Many three dimensional models are
created as textured polygonal models. Polygonal modelling is a method of
creating a 3D model by connecting line segments through points in a 3D space.
These points in space are also known as vertices. Polygonal models are very
flexible and can be rendered by a computer very quickly. One cannot, however,
create an exact curved surface using polygonal 3D modelling technique.
Primitive modelling. This is the simplest way of modelling
three dimensional objects. Using geometric primitives such as cylinders, cones,
cubes and spheres, complex models are created. This approach ensures easy
construction as the forms are mathematically defined and precise. Primitive
modelling is mainly used in developing 3D models of technical applications.
NURBS modelling. The NURBS (Non-uniform rational B-spline)
modelling method can be found in popular software like Maya. The developer can
create smooth-surfaced 3D models using this modelling technique. Unlike
polygonal modelling techniques which can only approximate curved surfaces using
numerous polygons, NURBs modelling can truly create smooth curved surfaces.
Splines and patches modelling. These methods are similar to
the NURBS modelling procedure. They depend on curved lines to identify the visible
surface.
3D modelling can be easily performed using dedicated
software such as Maya, and 3DS Max. There are also some scene description
languages like POV-Ray which are used for modelling. While most three
dimensional software suites are priced very high, open source programs are
available for free. Most programs follow polygonal and NURBS modelling methods
to create models. For modelling complicated materials like rain, clouds and
blowing sands, the programs employ a particle system to make the modelling
process easier.
Today, 3D modelling is employed in a wide variety of
activities. The video game industry uses various three dimensional modelling
methods to create realistic character models for video games. In the medical
field, detailed models of human body organs are created using various advanced
3D modelling software. The engineering community uses 3D computer aided design
(CAD) programs to create three dimensional models of new devices, vehicles and
structures.
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